games » mobile » tetris pop
Release Date: July 9, 2008
Buy: EA Mobile
Encounter 22 levels, each containing three mini-variations. Complete levels to unlock new mini-variations.
There's a ball (or more on harder levels) that bounces around the playing field destroying the bricks from the pieces. If you touch the ball with your piece then your piece falls where it's at.
In circuit, you have to connect a specific spot on the left side of the field with a spot on the right side. You also have to use a specific color to connect the 2 sides. The other colors just get in your way, or you can use them to stack the correct color of pieces that you need.
In this variation, all you have to do is connect the detonator at the bottom of the screen with all the bomb squares that are randomly scattered throughout the playing field.
Erosion blocks are randomly placed in the playing field. Your objective is to eliminate the erosion blocks by clearing lines in the same row. You have to clear lines that the erosion blocks are in multiple times before they finally disappear.
In this variation, there is a darkened shadow on the playing field. Your objective is to completely fill the shadow with no gaps. There are bricks around the shadow so that you can't place pieces outside of the shadow. You can stack them above the shadow, but that will cause you to lose.
Survive wave after wave of Tetriminos
In this variation, your pieces start out falling as being very hot. The longer that you spend placing the piece, the cooler your piece gets. Once your piece locks into the playing field, then whatever heat is left in the piece goes into the furnace. Once the furnace reaches a certain heat level, then you win. Lines are not cleared in this version, so make sure you stack your pieces well or you may run out of room.
The bottom of the playing field is a bottomless pit that your pieces just fall through. In order to keep your pieces on the playing field, there are small ledge bricks randomly scattered in the playing field that do not move and can't be cleared. You have to stack your pieces on these ledges in order to clear lines.
Just don't stack your pieces above the limbo bar. As you play, there's a limbo bar that steady lowers. You can raise this bar by placing pieces and clearing lines, but you have to be quick.
In meteors, there are small, random meteor bricks that fall from the sky and add onto to your playing field. These meteor bricks are destroy by clearing a line.
In scanner, no lines are cleared until the scanner bar is full. Any lines that you complete before the scanner bar fills just sits there.
Split cuts the playing field in half making two fields that are both 5 blocks wide. Your pieces take turns falling on the left and right sides of fields and are not allowed to cross over the center line. You still need 10 blocks in a row to clear a line.
In stacker, there are a number of stacker bricks that are scattered around the playing field that you have to destroy. In order to destroy them, you have to stack a certain number of bricks above them. If there's a gap in between the bricks above the stacker brick, then it doesn't count and the stacker brick won't break.
You are given a playing field full of garbage bricks and you goal is to work them down until you can get one of your pieces to touch the bottom of the screen.
You have a set time to get a certain number of lines cleared.
Set your desired play time and let the game tailor a play session to fit your schedule.
Customize your game play by selecting your favorite mini-variations from the play list.
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